////////////////////////////////////////////////////////////////////////////////
//
// Code::Blocks new project wizard script
//
// Project: Fortran Application
// Author:  Wang Qiyu
//
//
////////////////////////////////////////////////////////////////////////////////

function BeginWizard()
{
    local intro_msg = _("Welcome to the new Fortran project wizard!\n") +
                      _("This wizard will guide you to create a new Fortran project.\n\n") +
                      _("When you're ready to proceed, please click \"Next\"...");

    // intro
    Wizard.AddInfoPage(_T("EmptyProjectIntro"), intro_msg);
    // select project name and path
    Wizard.AddProjectPathPage();
    // select compiler and configurations
    // args:
    //  1) string: which compiler ID will be pre-selected (empty means default)
    //  2) string: semi-colon separated list of allowed compiler ids. Use _T("*") for all. * and ? wildcards allowed.
    //  3) boolean: if false, the compiler selection will be disabled
    //  4) boolean: if false, the config targets will be disabled
    Wizard.AddCompilerPage(_T(""), _T("*"), true, true);
}

// return the files this project contains
function GetFilesDir()
{
    local result = _T("fortran/lib/files");
    return result;
}

function SetupProject(project)
{
    // Debug build target
    local target = project.GetBuildTarget(Wizard.GetDebugName());
    if (!IsNull(target))
    {
        WarningsOn(target, Wizard.GetCompilerID());
        SetupTarget(target, true);
    }

    // Release build target
    target = project.GetBuildTarget(Wizard.GetReleaseName());
    if (!IsNull(target))
    {
        WarningsOn(target, Wizard.GetCompilerID());
        SetupTarget(target, false);
    }

    return true;
}

function SetupTarget(target, is_debug)
{
    if (IsNull(target))
        return false;

    target.SetTargetType(ttStaticLib);

    if (is_debug)
    {
        // enable debugging symbols for this target
        // DebugSymbolsOn(target, Wizard.GetTargetCompilerID()); // TODO: doesn't seem to work?
        DebugSymbolsOn(target, Wizard.GetCompilerID());
        target.SetOutputFilename(Wizard.GetDebugOutputDir() + target.SuggestOutputFilename());
    }
    else
    {
        // enable optimizations for this target
        // OptimizationsOn(target, Wizard.GetTargetCompilerID()); // TODO: doesn't seem to work?
        OptimizationsOn(target, Wizard.GetCompilerID());
        target.SetOutputFilename(Wizard.GetReleaseOutputDir() + target.SuggestOutputFilename());
    }

    return true;
}
